
vr tactile
![]() | ![]() | ![]() | ![]() |
---|---|---|---|
![]() | ![]() |
VR Tactile is a research thesis project of three Master students working at the AR/VR Garage - New Zealand’s leading innovation hub for AR/VR technology. VR Tactile is a haptic digital architectural environment that combines physical construction with digital information to create a multisensory, interactive experience. It uses virtual reality headset HTC VIVE, 1:1 physical installation with kinetic components and Unity 3D, to make digital information touchable.
VR Tactile project consists of three areas of investigation:
​
Physical Construction - Yan Li
The physical components for the installation are designed for a digital extension. Both components are are interlinked and follow a new design logic that creates a haptic-digital user experience.
​
Digital Expansion- Kyung Ho Min
The digitally extended environment is able react dynamically. Itis multi-functional and can morph according to user interaction with the physical components.
​
Intelligent Interaction - Xi Shao
VR tactile explores an intelligent interaction between architecture and its inhabitants by using kinetic building components to provide dynamic tactile feedback . Additionally hand gesture recognition is used for displaying user instructions.
Project Supervision: Uwe Rieger & Yinan Liu
![]() | ![]() | ![]() |
---|
arc/sec Lab
The University of Auckland
School of Architecture and Planning
26 Symonds Street, Auckland, New Zealand
